HCD [Human-Centered Design] Connect, also from IDEO. This resource was designed for NGOs and social enterprises that work with impoverished communities but includes methods relevant to education as well. The free kit walks users through the human-centered design process and supports them in activities such as building listening skills, running workshops, and implementing ideas.
Make Space, by Scott Doorley and Scott Witthoft. This is the d.school’s first book. If you’ve ever seen pictures of the d.school and wanted to know how you can make those whiteboards, where you can get those chairs, or just what you should be thinking about as you build out your offices, pick up a copy of this book.
The Third Teacher. Like Make Space, this is a practical manual, but it’s less focused on interior setup and more on educational spaces in general.
Rapid Viz, by Kurt Hanks and Larry Belliston. Here’s how to draw, fast and loose. Expressing your ideas visually is closely allied with rapid prototyping.
100 Things Every Designer Should Know About People, by Susan Weinschenk. This book compiles those psychology and behavior tidbits you’ve heard and written down because they seem like they might be relevant for some design, somewhere. Flip through it at a decision time in a project and let behavioral science and neuroscience guide you in the right direction.
Storyviz.com corresponds to the popular d.school class Storytelling and Visual Communication.
The kerning game is a quick and simple way to help you notice letter shapes. Try it out even if you have no idea what kerning is.
Typography for Lawyers is a guide to elegant, readable, classy document design. Follow these guidelines and your handouts won’t make designers cringe.
Edutopia’s Design Thinking Video Playlist, part of its Five Minute Film Festival series
Collective Action Toolkit: Collective Action Toolkit from frog design is a package of resources and activities that enable groups to organize, build trust, and collaboratively create solutions for problems impacting their community.
REDlab’s Research in Education &Design: REDlab was founded in 2009 to study the impact of design thinking in education. It grew from the Taking Design Thinking to Schools Project, which was funded by Stanford’s K-12 Initiative. It sparked a partnership between the Stanford School of Education and the d.school. The goal was to partner with local schools to explore the feasibility of design thinking as a new way to teach and learn.